After long hours of sitting around reversing script functions and getting help from both kornman00 and xbox7887 on various research they had from xbox versions of the game,
I managed to complete a simple quick gun game setup as a first attempt at creating a custom game type, right now it’s all written in the C but the idea is to add lua support to things and actually re-write it in lua as a PoC as what will be possible with the extended external scripting of the game.
The main issue here is determining when to load these scripts (most likely we’ll have options to do it when a specific variant is selected),
The idea is to allow anyone to actually make similar crazy game types for the game and allow people with even no programming experience to help make the game better.
I leave you with a quick video of us testing out gun-game.